To use the codes to activate the console. To do this, locate the file in a directory autoexec_a1.cfg game, papkeprofiles. Open it with Notepad and add the following line to the file:
After that, most likely, it will be necessary to file input_a1.cfgvstavit line:
bind show_console '`'
the game to know what the console and looked like this:
/ / Obsolete, but strictly need for compability with some interfaces bind close_window 'ESC' bind confirm_action 'ENTER' bind confirm_action 'NUM_ENTER' bind show_console '`'
After that, the console will work. Line bind show_console '`' must finish in the two files (input_a1.cfg), the first in the" Heroes of Might and Magic V / profiles ", second in "C :/ Documents and Settings / Owner / My Documents / My Games / Heroes of Might and Magic V / Hammers of Fate / Profiles / Owner" (Owner - The account name)
The console will work, but there is no code in order to enter the codes worked into the console enable_cheats you see a message stating that the codes are active, but that lost playability the game, but it does not matter.
Save the file. Start the game. While playing, bring up the console with [`] and enter the code:
add_all_spells - All spells for the selected player add_gold # - Add # gold add_money # - Add # gold clear_money - Reset all resources set_hero_luck_morale XY - Set fate (luck) to (X) and morale (morale) to (Y), for example: set_hero_luck_morale May 3. add_exp # - Add ekspu (exp) to currently selected hero show_player_money # - Show the amount of resources from another player, it is convenient to spy, for example: show_player_money 2. show_hero_mp - Display detailed information about the selected character movement points add_army town nTownID, bUpgrade - Fills all the heroes of the city. nTownID can be:
@ Win () - Win Mission @ Loose () - Play the mission add_skill NAME or ID - Add skills (skills), the spiritual state (perks) or ability (abilities). You can use the name